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Windows XP & Xbox 360 Game Programming Using Xna Game Studio Express

   
지은이 Jack Brzezinski   |   출판사 CHARLES RIVER MEDIA  |   발행일 2011년 02월 22일   |   언어 : English
 
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판매가 70,000원52,500원 25%
마일리지 1% 700원
발행일 2011-02-22 | 중량: 0.85 kg
ISBN 1584505370 | 9781584505372
기타정보 원서 | 0쪽 | $ 49.99 | Paperback
예상입고일 14~21일 소요예정 (근무일기준)
배송비 무료배송
    정가, 판매가는 항공 운임료 포함
컴퓨터그래픽스
   
도서재고 미국 실시간 현지재고 - Indiana : 0 권, Tennessee : 0 권
  • - 해당 상품은 미국 현지 재고가 없는 상품으로서, 미국 현지에서 해당 출판사로 별도의 주문을
  • 해야하는 상품입니다.
  • - 예상출고일이 추가적으로 약 2~4주가 더 소요될 수 있는 상품입니다.
  • 주의사항
  • - 현지사정에 의해 지연, 품절 될 수 있습니다.
  • - 해외주문원서는 취소 및 반품이 불가능합니다.(단, 파본이나 오발송은 제외 입니다.)
  • - 수입절차/입고소요기간 자세히
  •  

    Product Description

    With the release of XNA Game Studio Express version 2.0, the XNA toolkit is becoming more popular for programming both independent and commercial games for the PC and Xbox 360. "Complete XNA: An Exploration of the XNA Framework Library" shows intermediate to advanced game programmers how to use XNA with C# to program games. The book provides a comprehensive look at the entire XNA Framework, combining an analytical approach and examples that cover every class in the Library. Organized in a reference format, from introductory topics through the content pipeline, readers can work through the book in sequence or choose only the topics they are interested in. This is the only book on the market that features advanced-level coverage of XNA, making it suitable for both professionals and serious game development students.
    준비 중입니다.
    About the Author

    Jeromy Walsh began his career in game development nearly 10 years ago when his passion for video games lead him to pursue BSc. degrees in both Computer Science and Psychology. After graduation, he began working for Liquid Entertainment where he implemented various in-game systems and wrote the world editor used for "Lord of The Rings: War of The Ring" and "Dungeons & Dragons: Dragonshard." Jeromy then moved to Pandemic Studios to spearhead their Next Generation Tools Department and was involved in the development of “Mercenaries” and “Star Wars Battlefront.” Today, Jeromy is the president of the startup game company, Protean Entertainment, and acts as a roaming moderator on GameDev.net where he reaches out to more than 400 students annually when he writes lesson plans, review questions, and programming projects for his workshops on game development and programming languages.
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