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The Elements of Computing Systems: Building a Modern Computer from First Principles

   
지은이 Noam Nisan   |   출판사 MIT PRESS  |   발행일 2008년 03월 01일   |   언어 : English
 
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판매가 49,000원39,200원 20%
마일리지 1% 490원
발행일 2008-03-01 | 중량: 0.63 kg | 사이즈: 19.7*22.2*2 cm
ISBN 0262640686 |  9780262640688
기타정보 원서 | 352쪽 | $ 35 | Paperback
예상입고일 15~18일 소요예정 (근무일기준)
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    Review

    "A refreshingly new way of looking at computer systems as a whole by considering all aspects of a complete system in an integrated manner."
    -- Jonathan Bowen, Times Higher Education Supplement

    Book Description

    In the early days of computer science, the interactions of hardware, software, compilers, and operating system were simple enough to allow students to see an overall picture of how computers worked. With the increasing complexity of computer technology and the resulting specialization of knowledge, such clarity is often lost. Unlike other texts that cover only one aspect of the field, The Elements of Computing Systems gives students an integrated and rigorous picture of applied computer science, as its comes to play in the construction of a simple yet powerful computer system.

    Indeed, the best way to understand how computers work is to build one from scratch, and this textbook leads students through twelve chapters and projects that gradually build a basic hardware platform and a modern software hierarchy from the ground up. In the process, the students gain hands-on knowledge of hardware architecture, operating systems, programming languages, compilers, data structures, algorithms, and software engineering. Using this constructive approach, the book exposes a significant body of computer science knowledge and demonstrates how theoretical and applied techniques taught in other courses fit into the overall picture.

    Designed to support one- or two-semester courses, the book is based on an abstraction-implementation paradigm; each chapter presents a key hardware or software abstraction, a proposed implementation that makes it concrete, and an actual project. The emerging computer system can be built by following the chapters, although this is only one option, since the projects are self-contained and can be done or skipped in any order. All the computer science knowledge necessary for completing the projects is embedded in the book, the only pre-requisite being a programming experience.

    The book's web site provides all tools and materials necessary to build all the hardware and software systems described in the text, including two hundred test programs for the twelve projects. The projects and systems can be modified to meet various teaching needs, and all the supplied software is open-source.
    Table of Contents

    Introduction : hello, world below 1
    1 Boolean logic 7
    2 Boolean arithmetic 29
    3 Sequential logic 41
    4 Machine language 57
    5 Computer architecture 79
    6 Assembler 103
    7 Virtual machine I : stack arithmetic 121
    8 Virtual machine II : program control 153
    9 High-level language 173
    10 Compiler I : syntax analysis 199
    11 Compiler II : code generation 223
    12 Operating system 247
    13 Postscript : more fun to go 277
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